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Welcome to Vamp Racing!

    The Hight Automotive Autoplex includes a full line auto repair facility, a collision repair shop, an engine building machine shop, and a Dynojet drive on dynamometer all located in buildings surrounding the VAMP Racing Performance parts showroom.

    Although the VAMP showroom has only been open since September 2002, Hight Automotive, Inc has been part of the Grain Valley business community since the spring of 1981.

    Founder, Dave Hight, has an electronics degree from DeVry Institute of Technology, 18 years experience as an electronics technician with AT&T and was a helicopter mechanic in the US Navy for 4 years. His early career skills dove-tailed seamlessly into today’s high tech automotive repair market but his real love is drag racing.  He runs the machine shop and performance speed shop with focus and intensity while his wife, Marilyn, runs the office, and his son, Greg, runs the auto repair shop.

    VAMP sponsors a Heads Up Street series from April through September. Street racing is a serious problem.  By providing a venue with competitive incentives, we hope a substantial amount of drag racing on the street will be moved to the track where it belongs.

    With a custom-built engine, top of the line accessories, a repair shop to install the accessories, access to a drive on dynamometer, and a body shop for that super cool paint job, the lucky customers of VAMP Racing are ready to compete in the VAMP Heads Up Street Series.

Come join the fun!

2008 VAMP RACING HEADS UP STREET SERIES SCHEDULE


April 12 Season Opener KCIR CANCELLED-WEATHER

May 10 Cruisers Unite KCIR CANCELLED - WEATHER

June 7 Hot Wheels KCIR

July 12 Summer Shootout KCIR

August 2 Hot Fun Shootout KCIR

August 9 Heads up Shootout Mid America Motorplex

Sept 20 Too Cool Shootout KCIR

Nov 1 Fall Street Machine MOKAN Dragway


All KCIR Races gates open 9:00 Am


General Admission $10.00

Series Entry $40.00

Drag Radial $55.00

Racer Entry $35.00


2008 VAMP RACING HEADS UP STREET SERIES RULES AND REGULATIONS

VAMP HEADS UP STREET SERIES 2008

--Join in the fun of great drag racing competition.
--Heads up on an index, with classes from mild to wild.
--True Heads Up excitement with our new drag radial 1/8 mile shootout.
--Plus New bike classes with both heads up and index Classes.


CLASSES

The racer must select a class as follows:
Factory Street———14.20 index               
True Street————-13.50 index
Modified Street———12.90 index
Kwik Street———-—12.30 index
Hot Street—————11.70 index
Extreme Street———-11.10 index
Wild Street—————10.50 index
Outlaw Street————10.00 index-
All class index based on quarter mile elapsed time.

1. All Classes run on a .4tenths pro tree.
2. All racers will be provided an initial test and tune round.
3. After the test and tune round, two official qualifying rounds will be given.


OFFICIAL QUALIFYING ROUNDS

1. There will be two official qualifying rounds. 
2. You must choose the class you wish to participant. 
3. Each class will be called to specific lanes.  
4. You are only required to make one qualifying round.
5. Once you qualify in a specific class, you will be laddered in that class for the duration of the race.
6. If you run faster than the index, you will be given a buyback option.  Buyback is $20.00.  This gives you the right to re-qualify in your class.  This also gives you the right to win number one qualifying money (you must be a Vamp member to win any qualifying or bonus money).  If the Racer chooses not to re-qualify, he or she may select to run Test and tune for the remainder of the race.
7. All index classes will be laddered on a sportsman's laddered.
8. Drag Radial is a true heads up class, on a .4tenths pro tree, 1/8 mile.  Drag Radial will use Pro laddering.


TECH RULES

ALL CARS MUST PASS THE FOLLOWING TECH

1. Bracket racing type aids, such as an air shifter or delay boxes will not be allowed.  Throttle stops that utilize external fabricated or aftermarket bracketry are not allowed.  A two step is allowed.  Transbrake is ok.
2. Driver and passenger side windows must be functional (move up and down w/o tools.  Rule exception– AC Cobra replica.
3. All cars must have exhaust with mufflers, and must dump beyond the driver's seat.
4. All cars must have working headlights, taillights, in factory location.
5. All cars must have a passenger seat (exception rule 8).
6. All cars must be self starting, with a working automotive charging system.
7. Wild St. and Outlaw St. may option to use lexan.
8. Wild St. and Outlaw St. may option to omit pass seat.
9. Contingency stickers are restricted to glass of car.
10. Slicks/Dot slicks not allowed in Factory Street.                                 
11. Legality of the car is the final decision of the Vamp officials.


GENERAL RULES

1. Car must pass track safety inspection.
2. Deep staging is optional in all classes.
3. .4 t pro tree used in all Vamp Series classes.
4. You may run faster than the index on a bye run.  If your competitor red lights and you break out, you are not eliminated.
5. Lane choice goes to the better qualifying racer.
6. If both cars run quicker than the index in eliminations, both cars are eliminated.
7. The car in which you make your first qualifying pass in is the car you have to run during eliminations.
8. You may only run one index class per race event.
9. Points will be awarded to paid Vamp members only.


VAMP POINT SERIES RULES

1. Series entry ---------$40.00
2. You will be assigned a VAMP number. The number must be 3 in in height and attached to the right upper windshield, and right upper rear glass area.  It is recommended that a third no. be placed on the pass side glass. The number must be preceded with the letter V. Example V138.
4. Series entry entitles you to any bonus payouts, such as number one qualifier, breakout qualifier money, and any announced sponsor bonus awards.
5. Also Vamp Series entries will receive any discounted pricing on Vamp Products. 


SERIES POINTS

Race Entry ------------ 20 Pts.
Each round Won ------ 5 Pts.
Semis Bonus --------- 7 Pts.
Runner up ------------ 13 Pts.
Winner ---------------- 19 Pts.
No. One Qualifier ----- 5 Pts.
Best 6 of 8 Races ----- Overall Pts.

In the event of breakage before qualifying, 20 points will be awarded.  Vamp Official must be notified.  Also the Racer has the right, in the event of breakage before qualifying, to substitute, another vehicle.  Again, this must be approved by Vamp Officials.


BUYBACK MONEY

Qualifying – Breakout-- $20.00
This buyback gives you the right to re-qualify in your class.  You have 15 mins after your qualifying round to buy back.  You must pay at the tower, or an announced location.  If you do not buyback, you will be removed from the ladder, and you may test-n-tune.  If you breakout a second time in qualifying, you will again be required to buy back.  If you buyback and choose not to re-qualify, you will be ladder at the bottom of your class according to your qualifying spot.


REMEMBER, HONOR THE INDEX

PAYOUTS – WIN----------RU-----------------SEMI
OUTLAW-----$250.00         $125.00          $50.00
WILD---------$200.00         $100.00          $50.00
EXTREME-----$175.00         $100.00          $50.00
HOT----------$150.00          $75.00           $50.00
KWIK---------$125.00          $75.00           $50.00
MODIFIED----$100.00          $75.00           $50.00
TRUE---------$100.00          $75.00           $50.00
FACTORY-----$100.00          $75.00           $50.00
Semi money paid with 10 vehicles in class


BONUS PAYOUTS

1. You must be a Vamp Series Member.
2. NO 1 QUALIFIER EACH CLASS——$25.00.
3. BUYBACK– NO 1 QUALIFER—ALL BUY BACK MONEY WILL BE GIVEN TO THE NO 1 QUALIFIER IN EACH CLASS.
4. ANY SPONSORSHIP BONUS WILL BE ANNOUNCED.




DRAG RADIAL RULES

1. Run on .4t pro tree—1/8 mile.
2. Motor—-any automotive internal comb engine allowed.
3. Power Adder— Any single type power adder allowed.   You may not combine power adders ex. nitrous plus turbo.
4. Fuel—-Any gasoline or alcohol type fuel permitted.
5. Transmission—-any transmission allowed.
6. Body—Body must be of factory produced material ex. Corvette must be original fiberglass.  Aftermarket panels allowed—Hood, decklid, bumpers.  Must have factory firewall and factory floorpan to rear of backseat.
7. Glass—Must have factory windshield.  Drivers and Passenger window must roll up and down in factory manor.
8. Interior—-Must have factory dash, Drivers and passenger seat may be aftermarket.  Rear seat may be removed, but area must be carpeted or upholstered. Must have finished appearing door panels.
9. Frame-Suspension—Must have factory frame rails from front to rear of rear seat.  Must have stock front suspension.  Aftermarket bolt-ons allowed.  Change to rack-n-pinion is allowed.  Any rear suspension allowed.  No wheelie bars. No wheel /driveshaft Sensors allowed.  No traction control devices allowed. NO bracket racing aids allowed.
10. Inspection—-Must pass track inspection.  All cars must have working headlights and taillights in factory location.   Brake lights and turn signals must Operate.  All cars must have exhaust running through mufflers.
11. Tires—Drive tires must be a dot approved drag radial. 275 or smaller—-turbos and supercharged cars 295 or smaller—Nitrous cars 315/325 or bigger—-Naturally aspirated cars.
12. Legality of any car is final decision of Vamp officials.


DRAG RADIAL PAYOUT

WIN                          $350.00
RUNNER-UP          $150.00
SEMIS/10 cars         $75.00

Special Thanks and Sponsors

VAMP RACING HEADS UP STREET SERIES:

DRAG RACING FOR THE COMMON MAN.

TECH DIRECTOR:
BRENT MCCOY


RACE DIRECTOR:
KEN BOOHER


SERIES DIRECTOR:
DAVE HIGHT


VAMP CONTACT NUMBERS:
816-229-9919
816-847-2783


SPECIAL THANKS TO:



COME JOIN THE FUN OF DRAG RACING.

SPECIAL THANKS TO ALL OUR FANS!

DRAG RACING ON THE STRIP, NOT THE STREET.


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